#ifndef winglInput_h__
#define winglInput_h__

#include "../skyAdapter.h"
#ifdef _WIN_GL_

#include "../../../xfile/xfile.h"

namespace	Sky
{
	class OSInput : public Object
	{
	public:
		Bool convertInput(UINT uMsg, WPARAM wParam, LPARAM lParam){return vTrue;};
	};
}
#endif // winInput_h__
#endif